![]() ![]() I happen to use Unity for debugging so the lack of Xcode debugging with -gta didn't bother me - obviously Objective C developers will need this functionality, so hopefully someone can expand on this if they get it working. Don't put -gta flags in 'Other Code Signing Flags'.Create tdmtanf file on device with touch over ssh.Change iPhoneCodeSign.xcspec to use ldid3.py.Create python script, stick it in /usr/bin, change python script references accordingly.Turn 'Code Signing Identities' in Xcode project Build Settings back on - to use your self-signed certificate 'iPhone Developer'.Create self-signed certificate with name 'iPhone Developer'.The complete tutorial is in that blog post, but the steps basically are: It's based on this one from iPhone Dev wiki, but I had to include some alterations - the -gta switch results in a build error, and the instructions aren't exactly explicit. I've had exactly the same problem as you, getting apps running on iOS 5.1 with Xcode 4.3.2 and I've just managed to get it working almost perfectly using this method here:īuilding Apps for iOS 5.1 with Xcode 4.3.2 Why are all my applications crashing in the iPhone when they run fine in the simulator? May 8 18:25:36 unknown kernel : AMFI: hook.execve() killing pid 1017: no code signature May 8 18:25:35 unknown SpringBoard : Application 'Test' exited abnormally with signal 9: Killed: 9 May 8 18:25:35 unknown : (UIKitApplication:) Throttling respawn: Will start in 2147483647 seconds May 8 18:25:35 unknown : (UIKitApplication:) Exited: Killed: 9 This is what the console gives me when i try to start the app, i'm not getting any crash log in Xcode: May 8 18:25:35 unknown SpringBoard : Unable to obtain a task name port right for pid 1017: (os/kern) failure I've Jailbroken the device, installed Appsync, edited the ist and changed the build properties to "Don't code Sign". ![]() But when i try to start them they crash, not even the launch image comes up. I am now able to get the applications on to the iPhone. So how do I install my apps from Xcode 4.3.2 to my iPhone 4 running iOS 5.1, without being member in a developer program? I'v also tried following this thread but with no success: Test iOS app on device without apple developer program or jailbreak I'm not able to get it working after updating to Xcode 4.3.2 and iOS 5.1 When i was running iOS 5.0.1 I followed this thread: How can I deploy an iPhone application from Xcode to a real iPhone device? and created a self-signed certificate, that worked like a charm. It's not currently jailbreaked but if that's what it takes I'll do that. I'm trying to install my iOS app on to my device running iOS 5.1. ![]()
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